Build & Battle Structure
An Outpost on Orbital.
Structure Information
Rift Cost 4 Cells
Health ♥ ♥ ♥ ♥ ♥ ♥
Function Allow allies to spawn
to location, Rift collection

The Outpost (formerly the Pod Beacon) is an important tactical Build & Battle structure found in both multiplayer and the single-player campaign. However, it has slightly different uses in the two modes.


The outpost is a tall, pyramid-shaped communications tower.

Function in Single Player CampaignEdit

In the single player campaign, Emmett can use Outposts to call in CPU allies via orbital drop. He can build up to 2 Outposts, and each outpost can call in up to 4 allies.

Function in MultiplayerEdit

In Multiplayer modes, the Outpost produces a green circle visible on the mini map. Allies can spawn into the green circle and collect Rift energy within its radius.


  1. Used properly an Outpost can change the entire flow of a battle. Using an Outpost as a forward base by placing it closer to the enemy's base can cut the time spent traveling across the board dramatically and can allow for many more quick, successive attacks.
  2. Don't just build outposts. Foster them and build bases around them. Actively defend them from enemies until allies begin to spawn there.
  3. Outposts can be easily damaged, so place them behind environmental cover or inside the bubble produced by a Shield Generator. Back them up with Auto Turrets and Beam Turrets.
  4. Building outpost near a production facility (corral, garage, depot and launch pad) and you will have a much needed addition of friendly vehicle produced by the facility.

Updates and ModificationsEdit

  • In Patch 1.01.001, which was released May 31, 2012, the cost of the Outpost by half (now 4, was 8).

Build & Battle Structures
Basic Structures
WallCorralGarageAuto TurretWatchtowerOutpostSupply BunkerA.R.M.
Vulture StationLaunch PadBeam TurretDepotShield Generator
GateFlak Turret
Single-player and Co-op Only
Rift BombRift Extractor